![]() ![]() Mixing 2 audio sources, in the digital realm, and outputting to a single device (with the inputs mixed) is by definition, not bit perfect. What you want is the opposite of the definition of 'bit perfect'. It is meant to do that.ĮDIT: If you do not have an ASIO driver, WASAPI non-exclusive is probably your best bet. If your DAC has one of those, it is a good option for maintaining bit perfect audio and mixing other sound. Many ASIO drivers are meant to operate in shared mode. Of course, that leaves you at the whim of the Windows Mixer which is a bit of a black box. So, MC music by itself with hopefully be bit perfect (at 44.1 KHz) except when some other sound needs to be mixed in. If you set the Windows shared sample rate to 44.1 KHz and resample everything in MC to 44.1 KHz then hopefully Windows will not change the MC output except when there is another sound/music to mix in. ![]() In non-exclusive mode, the Mixer will change the MC output to the shared sample rate set in Windows. ![]() The Windows Mixer is needed to mix MC output with other system/app sounds/music. If MC is actively outputting under exclusive mode, then any other system sounds/music will not be heard. With Exclusive mode set you cannot mix MC and other system output. Obviously, if that happens, the original music cannot be bit perfect when the system sound mixing is happening. In case it matters, I'm interested primarily in headphone use, though the versatility to also use speakers would be nice, but not a necessity.Īs I understand it, you want to maintain bit perfect output except when another system sound/music wants to play simultaneously, in which case they are mixed in. But at the same time, why not? As an inexperienced user of melding computer usage and Internet music streaming - I feel like I'm missing something, or not understanding things. It isn't the end of the world if it isn't bit perfect, I get it. Many have implied that my endeavor was unnecessary for a myriad of reasons. ![]() Over time, I've been met with a commonly shared outlook to my inquiries, which is "why does it matter?". I've looked into audio interfaces and mixers, but don't understand if this is the actual solution, as all information I've consumed thus far focuses on music or microphone audio endeavors. I've also reached out to some audio hardware companies, but with very little ground gained. Another member said the Zahl HM1 amplifier could do what I was looking for, but surely an $8000 USD amp can't be the only way this can be done. I'm not sure if that would retain the lossless quality of the music(?). Some members in another community have told me that a hardware mixer may be a solution? They were not able to provide any more working detail than that, although I understand the concept. The research I've done so far has resulted in limited answers and solutions. I understand the Windows mixer makes this challenging. I don't mind if the PC audio sounds are up-sampled, but I'd like the streamed music to be bit perfect. I'd also like the bitrate and sampling to auto switch to match each song being streamed, which I understand is another limitation with the Windows mixer(?). Bit perfect music streaming while playing video games, hear notifications, discord coms, and so on. Apple music, Amazon, Tidal, etc.) bit perfect, while still being able to hear my PC (Windows 10/11) audio sounds at the same time. Loving the journey so far, and learning as much as I can as I go.Īs the subject reads, I'm trying to figure out a way to play music streamed from various Internet music streaming services (eg. Though I've been enjoying audio for decades, I have very limited experience with Internet music streaming, and working knowledge of computers. Hello! New to the forum and my first post. ![]()
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